Sprint is a smooth read, and has the feeling of a board game manual. if you’re curious about how some of your most memorable products came to be (like I was), then this is apt. Winning product experiences are rarely the result of lone genius, but the work of disciplined, process driven teams. And if you’ve ever left a group brainstorm feeling lost, then this book will tell you why.
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
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